Pirates of the Burning Seas creators talk about the Swashbuckling Combat System in Part 1 of 2 of their Dev logs.
QUOTE
“The Swashbuckling System is built around Defenses, Combat Pools, and Skills. There are three defenses: Block, Dodge, and Parry and three Combat Pools: Health, Initiative, and Balance, and a huge number of Skills (more than 200 at this point). All three of these systems working together produce our Swashbuckling System. Today I’m going to talk about the Defenses and Combat Pools, and I’ll talk more about skills in part two."
This dev log by DrewC is very detailed and will give patiently waiting fans insight into how the combat system works. It explains the defense system and bonuses awarded for successfully dodging an enemy attack. Also discussed is the twist Pirates of the Burning Sea creates with Hit Points.
QUOTE
"While your Health may increase slightly through skill acquisition, you don’t experience the dramatic increase in hit points you see in many games. You will have roughly the same number of hit points at level 1 as you have at level 50. We did this as part of our efforts to allow players of disparate levels to effectively fight against each other."